I joined Lockwood publishing as a CoreTech Engineer in April 2020. My day to day work involves working in a multitude of different systems, fixing bugs and adding new features.

I have developed new features for the QA automation system, added extra info to end user front end error messages, among other useful systems for the rest of the development team to use.

This project has been a great learning experience as it is my first professional Unity project and first time I have worked with asset downloading / streaming via a content delivery network.